Textures modify the brightness of a fill, but not the hue, and give fills a less mechanical, more organic look.
You can add a texture to any fill. Fireworks ships with several textures from which to choose, such as Chiffon, Oilslick, and Sandpaper. You can also use bitmap files from your computer or a CD-ROM as a texture.
You can use these file formats as textures: PNG, GIF, JPEG, BMP, TIFF, and PICT (Macintosh only).
To include an external texture in the Texture pop-up menu for use in all documents, copy the texture file to the Fireworks 3\Settings\Textures folder.
Use the Fill panel to add a texture to a fill
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The Texture name pop-up menu displays a preview of the highlighted texture.
To add texture to the fill of a selected object:
1 | In the Fill panel, choose a fill type from the fill category pop-up menu. |
2 | Choose a texture: |
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Choose the texture from the Texture pop-up menu. |
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Choose Other from the Texture pop-up menu to use an external texture. Navigate to a texture file. |
3 | Enter a percentage from 0 to 100 to control the depth of the texture. Increasing the percentage increases the texture intensity. |
4 | To introduce a level of transparency to the fill, choose Transparent. The Texture percentage also controls the degree of transparency. |
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